In this episode, we get an update on Jeff’s trip to the Green Dragon Inn. We talk about Neuroshima Hex, Gloom, and a thematically odd but spectacular game about turning antibotics fighting diseases into an epic fantasy card game. No. REALLY!
As conversation moved through the tales of family tragedies told through see-through playing cards, we started to discuss the nature of playing and the dangers of comparing ourselves with others.
We also got an update from the folks at Chara Games regarding their newest game, Commissioned, that made its debut at Origins Game Fair last week as well as on Kickstarter. They have successfully funded, but if you want to get your hands on a copy or look into their proposed stretch goals – you can find more info here.
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